Trade Negotiations | Fallout: Home Sweet Home Episode 11

In Episode 11 of Fallout: Home Sweet Home, “Trade Negotiations,” the crew delves into the complexities of resource management, settlement development, and bartering in the post-apocalyptic wasteland. Let’s explore the decisions and challenges they faced.


Listen to Episode 11: Trade Negotiations

Catch the strategy and drama from Episode 11 below:


Balancing Resources

The crew strategizes on maintaining Hope’s survival:

  • Food Allocation: They calculate food resources for settlers, relying on foraging efforts to meet daily needs.
  • Efficient Management: A new spreadsheet system helps track supplies and maximize productivity.

Journey to Battletown

The team travels to Battletown for vital trade opportunities:

  • Tense Arrival: Guards at the gate impose strict rules, especially on Morg, who must leave weapons behind.
  • Exploring Battletown: The settlement boasts a central square with bustling commerce and a factory at its heart.

Bartering with Victor

The crew negotiates with Battletown’s leader, Victor:

  • Trade Agreements: They secure a workbench and Brahmin delivery in exchange for caps and resources.
  • Additional Deals: The crew evaluates options for materials, ammunition, and potential future alliances.

What’s Next?

With Battletown’s resources at their disposal, the crew must decide their next steps. Will they focus on bolstering Hope or take on new challenges in the wasteland?


Watch on YouTube

Do you prefer watching on YouTube? Episode 11 is available here:


Final Thoughts

“Trade Negotiations” highlights the crew’s adaptability and ingenuity as they navigate Fallout’s harsh landscape. Don’t miss Episode 12 for the next chapter of their journey!


Join the Conversation

What was your favorite moment from Episode 11? Please share your thoughts in the comments below or connect with us on social media. Don’t forget to subscribe for updates and exclusive content!


Leave a Reply

Your email address will not be published. Required fields are marked *